Minggu, 12 Juni 2016

Alice 3

I told you before about Alice 3, and now I will give you some tutorial to make the media



Here we go:

·         A dialogue box will appear and you can choose  background that you will use in your storyboard

·         click “Setup Scene”  to make and choose your properties

·         your will see the  space will  bigger and there are some props category below.

·         Click on biped classes and dialogue box human will appear,  choose which character that you want to use. It can be adult, teen, baby,  even creature. 

·         After that click OK button. then name them. You can edit the characters’ face, hair, style etc

·         Then, arrange the room as natural as possible

·         Then  click on “Edit Scene” button in the place  of “setup scene” previous Below of where you’ve clicked, there will be scripts and codes to move, to walk, to speak your charactes. 

·         To control your character, you must to click “this.” on the left side of the screen. If you want to make the character A, you have to choose “this.characterA”, you can control the camera as well

·         Then edit the text, by clickling hello, then “custom textstring” and write your own words.

·          Below the screen, find “This.Camera” and click. Find “this.camera move” to move the camera and “this.camera turn to face” to control camera’s position

·         If you want to save it your alice to video, click “share to Youtube” you can share it to youtube directly or save it as a movie

you can see my Alice video here

Download resuts

I know I had give you so much example tutorial but where is mine?

how could you learn without example?

how could you trust somebody who didn't give you hers?

for those flash player results you can go to this page

and for those hot potatoes examples you can go to here

after this I want to show you another sophisticated media

waaaait!!

Sabtu, 11 Juni 2016

Flash player




Make object follows the path using Motion Tween Animation

1.      Create a new flash movie.

2.      Rename the layer to the object.

3.       Make a circle object using Tool on Oval Toollbox

4.       Change the object into a symbol with a behavior Graphic

5.       Click on frame 35 on the Timeline and give a Keyframe

6.       Create a new layer, name this layer with track names, place it below the object layer.

7.       Make a track on this layer using the Pencil Tool in the Toolbox

8.       Click frame 1 Layer objects and move objects at the beginning of the track.

9.      Click on frame 35 Layer objects and move objects at the end of the track that has been created.

10.  Return to frame 1, click the Insert> Create Motion Tween

11.  Right click on the Layer Lintasandan click Guide, there will be a picture hammer on Layer trajectory.

12.  Click Layer object, hold and drag / shear layer so that the object is under Layer track, hammer picture changed in the Layer track.

13.  Test the movie


MAKE MASKING ANIMATION


  • Create a new flash movie.

    ·          Type TRAVELLING article using the Text Tool

    ·         Click on frame 50, and then click the Insert> Keyframe.

    ·         Click the Insert menu> Layer to create a new layer so that there are two layers in the timeline.

    ·         Click Layer 2 to move from Layer 1.

    ·         Create a rectangle with rectange Tool, rectangle made on TRAVELLING. The selection rectangle and change into a symbol of the Graphic behavior.

    ·         Click 25Layer frame 2, then click Insert> Keyframe and drag a rectangle under the words.

    ·         Klik Frame 50 and move the rectangle back out on paper.

    ·         Click frame 1, then click Insert> Create Motion Tween or click the right mouse button and select Create Motion Tween or click Properties and on the Tween choose Motion.

    ·         Perform step 10 in frame 25.

    ·         Right-click and select Layer 2 Mask

    ·         Test the movie


    i put my movie here

 

Jmasher



Using the Masher to build a unit takes a few steps:
  1. Put all the Hot Potatoes data files for the unit you want to build in a single folder.
  2. Copy any other files (other Web pages etc.) that you want to include into the same folder.
  3. Make sure you save the Masher file in the same folder.
In other words, you might have a folder like this:

    unit_01
        instructions.htm
        jcloze1.jcl
        jmatch1.jmt
        unit_01.jms

This consists of an HTML file you have created in some other program (such as DreamWeaver), two exercises (one JMatch and one JQuiz), and the Masher file that's going to be used to build the unit. When you have built the unit, it will look like this:

    unit_01
        index.htm
        instructions.htm
        jcloze1.jcl
        jcloze1.htm
        jmatch1.jmt
        jmatch1.htm
        unit_01.jms

The new files are the HTML files created by the Masher, including an index page which links them together. We recommend that you always keep all these files in the same folder; it makes life simple, and makes backups easy.



find the results here!!!